In the beginning was the Fog

    Minecraft has always looked foggy, even on Normal and Far render distances. And this has always annoyed me a little.

    The fog was robbing the vibrant colors of the valleys and mountains and turning them into washed-out background panes. Switching the render distance was also changing the fog density which was breaking the illusion of seeing a natural world.

    Being a Java programmer since ever, I naturally came to the question "How hard could it be?".

    This is how OptiFog was created.

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In the beginning was the Fog


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https://beat-hairstyles.blogspot.com/2011/05/in-beginning-was-fog.html


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